Ammo

(Redirected from Ammunition)

Introduction

For all non-melee weapons, ammo must be purchased before the weapon can be of any use to you in a fight. During a fight, you can reload but can only bring a finite number of clips - once they run out you will have to switch weapons. Ammo may be purchased in the ammo locker, found at the top of the "Items" page. You can also find a link to the ammo locker at Big Al's Gun Shop [1].

You can purchase up to 99,999,999 ammunition of each type.

Ammo Size

Ammunition comes in a variety of sizes to fit different kinds of weapons.

Ammunition
Calibre Weapons
12 Gauge Cartridge Benelli M1 Tactical, Benelli M4 Super, Blunderbuss, Homemade Pocket Shotgun, Ithaca 37, Jackhammer, Mag 7, Nock Gun, Sawed-Off Shotgun
9mm Parabellum Round 9mm Uzi, BT MP9, Beretta 92FS, Beretta M9, Dual 92G Berettas, Dual MP5s, Dual TMPs, Dual Uzis, Glock 17, Luger, MP 40, MP5 Navy, MP5k, Pink Mac-10, Qsz-92, Skorpion, TMP, Taurus, USP
.45 ACP Round Cobra Derringer, Springfield 1911, Thompson
7.62mm Rifle Round AK-47, Gold Plated AK-47, PKM, Rheinmetall MG 3, SKS Carbine
5.56mm Rifle Round ArmaLite M-15A4, Bushmaster Carbon 15, Dual Bushmasters, Enfield SA-80, Heckler & Koch SL8, M16 A2 Rifle, M249 SAW, M4A1 Colt Carbine, Minigun, Negev NG-5, Neutrilux 2000, Prototype, SIG 550, SIG 552, Steyr AUG, Stoner 96, Tavor TAR-21, Vektor CR-21, XM8 Rifle
5.7mm High Vel. Round Dual P90s, Fiveseven, P90, Ruger 57
5.45mm Rifle Round AK74U
.25 ACP Round Raven MP25
.44 Special Round Desert Eagle, Magnum, S&W M29, S&W Revolver
.380 ACP Round Beretta Pico, Lorcin 380
Warhead SMAW Launcher, Type 98 Anti Tank
Snow Ball Snow Cannon
Flare Flare Gun
Stone Slingshot
Bolt Crossbow, Harpoon
Dart Blowgun, Tranquilizer Gun
Liter of Fuel Flamethrower
RPG RPG Launcher
40mm Grenade China Lake, Milkor MGL
Taser Cartridge Taser
Egg Egg Propelled Launcher

Special Ammo

Only basic ammunition for each size can be bought in the ammo locker - special ammo (Hollow Point, Tracer, Piercing and Incendiary) can be obtained via:

Not all special ammo types are available for each size ammo, and hence weapon. For example, Incendiary Snowballs do not exist.

You can store up to 9,223,372,036,854,775,807 special ammo.[1]


To equip special ammo, click on the box with the number of that ammo in - it will turn green if the special ammo is actively loaded.

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Special Ammunition
Type Effect
Hollow Point +50% Damage, -50% Penetration (Enemy armor value is increased by 50%).
Piercing +50% Penetration (Enemy armor reduced to 50%)
Incendiary +40% Damage
Tracer +10.00 Accuracy


Effectiveness

The graph and table below outlines the relative effectiveness of three types of damage-related Special Ammunition. Regular damage to a naked opponent is assumed to be 1000, and the value of an opponent's armor is varied up to the theoretical maximum, 56.40, for each ammo type.

52744f1fa98c4acfb8933b3864657510.png


Special Ammo Effectiveness
Armor range Order of effectiveness
0.00 HP > IN > PI > Regular
20.00 - 28.57 IN > HP > PI > Regular
28.58 - 39.99 IN > PI > HP > Regular
40.00 - 44.44 IN > PI > Regular > HP
44.45 - 56.40 PI > IN > Regular > HP

Historical Notes

  • Hollow Point ammo used to have a 25% Accuracy de-buff that was removed in a fix to the Damage bonus.
  • The Tracer ammo bonus was upgraded from +5.00 Accuracy to +10.00 Accuracy in | Patch list #135.


Patch History

Released prior to Patch list #1

Patch list #211 : 28/09/21
  • Added 40mm Grenade ammunition type for future Grenade Launchers.
Patch list #190 : 27/04/21
  • Added additional text to the result message when Equipping a gun that you have no ammo for.
Patch list #140 : 05/05/20
  • Released rebuilt ammo locker page (minor differences visually).
Patch list #135 : 31/03/20
  • Changed tracer ammunition to provide +10.00 accuracy (from +5.00).
Patch list #125 : 21/01/20
  • Added the four specific special ammunition type usage to personal stats.
  • Updated the ammunition personal stats to use data going back 6 months (as far as possible).
Patch list #119 : 26/11/19
  • Added personal stat 'Special ammunition used'.
  • Increased quantities of special ammo provided by Companies, Stocks & newly spawned mission rewards.
  • Changed all special ammunition drops to prioritise ammo type on currently equipped weapons if possible.
  • Changed special ammunition job point costs of Surplus & Inferno to 15 (from 25) and 25 (from 50).
  • Changed mission credit costs of special ammunition (reduction).
Patch list #64 : 09/10/18
  • Added number input shortcuts on Stock Market and Ammo Locker pages.
Patch list #32 : 13/02/18
  • Changed Big Al's stock special to provide prioritised ammo & larger quantities.
Patch list #22 : 28/11/17
  • Enabled mods page and ammo pool view while in jail/hospital.


References

  1. Chedburn, Special Ammunition Limit (13/03/20).