You are welcome to assist in its construction. Please direct your questions to the editors or contributors. These can be found here. Alternatively please comment here!
City Jail is where you go when you get caught by violating city law and enter into conflict with police.
The following actions will send you to Jail:
- Failing a Crime (getting a red result) this will result in jail time and a loss of Crime Experience.
- Failing a Bust
- Failing an Organised Crime (getting a jail result) this will result in jail time and a smaller loss of Crime Experience.
- Getting arrested by another player.
There is a massive difference in jail time, it can range from ten minutes to over several hours.
Whilst in the City Jail you have restricted access to the game until you escape or are busted out.
You can do your gym training at Crims. You cannot train dexterity, but you can train the other three stats. Note that the strength and speed gains are better at Crims than the first four lightweight gyms, and the defense gains at Crims are better than ALL of the lightweight gyms and the first middleweight gym (Knuckle Heads).
Busting is an attempt to free an imprisoned person from the Jail by someone outside. The following things impact your chance to successfully bust a player from jail:
- Perks from faction (In the Criminality tree, bust success can be increased to up to 50%)
- Perks from Education (Law)
- Perks from job (law firm company helps in this regard and also shows your bust chance, as well as allowing for more busts in a shorter time)
- Your total number of already completed busts (the more you've done the easier it is)
- Level (Being a higher level increases your bust chance & busting lower levels is easier - refreshing and waiting for low-level targets helps massively)
- Time (Your bust chance reduces the more people you bust in a short space of time, so space it out - the law firm % chance calculations can massively help gauge this)
Every bust attempt costs 5 nerve, which can reduced by up to 3 with the relevant faction upgrades in the Criminality tree.
There are three possible outcomes to a busting attempt:
- You succeed in busting them. The person receives the event "(Your name) busted you out of jail."
- You fail in busting them, but do not go to jail yourself (you still pay the cost in nerve for the attempt). The person will receive the event "(Your name) failed to bust you out of jail."
- You fail in busting them and you are also "caught" and sent to jail too. The person receives the event "(Your name) was caught trying to bust you out of jail." A failed bust will result in jail time of one to three hours.
The easiest inmates to break out are the ones that meet any of the following conditions, with the easiest busts having much lower level than yours and under three hours of jail time remaining:
- Their level is lower than yours
- They have a short amount of jail time left
- They were sentenced for a failed bust or self-bust
There needs to be a ten-minute break between each bust chain. Let's assume that your maximum busts in a row are three (can be increased with cannabis) usually, on the fourth you are sent to jail. It is advised that you wait at least ten minutes before attempting to bust someone again.
- You can figure out your maximum bust chain by busting a few people in a row and seeing when you get sent to jail.
Note: Busting is an especially difficult activity for new, low-level players. The education classes in Law can help if you are interested in starting busting early in the game.
Attempting a self bust will cost half of your max nerve bar (rounded up).
- Completing the LAW2990 education reduces the self bail nerve requirement from one half to one third.
Failure when self busting will add to your Jail time.
In addition to busting someone, there is also the option to buy someone out of jail costing an amount in dollars equal to (25 * remaining Jail time in minutes * inmate level).
You are able to buy yourself out of prison by the completion of Common law
- There is an honor bar gained for bailing 500 people. (This doesn't include self bails)
You can improve your break out ability by:
- Participating in law education courses, which can grant perks such as:
- reduced chance of being caught when trying to escape from Jail
- reduced amount of Nerve required to escape from Jail.
- the ability to buy yourself out of Jail.
- give a total 15% bonus to your skill in Busting and the same discount when buying people out of Jail.
- Bachelor of Law makes busting 50% easier and buying out 50% cheaper.
- Joining a 5* or better law firm. The 5* special 'Closing Argument' allows for a longer bust chain, and the 10* special 'Educated Decisions' allows you to see the success chance of your busts.
- Using a Lawyer Business Card will instantly get you out of jail, though this item is consumed on use. It also available via the stock benefit
- You can receive 7 Medals and 3 Honors for successful busts and 1 Honor for 500 bails.
- Self busting used to give a free boost to your dexterity (0.1% of current stat). This was later changed to 0.05%, before being removed.
- Self busting used to only be possible if your jail time was lower than 200 minutes. This was since removed because of a bug report.
- Rumours say that busting gives good crime experience and zero loss in the case of fail, but opinions about this trait are divided. You can check this picture from Link's  thread about Political assassinations available here for research about it (unfortunately, the thread is graved).
- Definitive information on busting and crime experience can be found in this announcement from May, 2014.
- In the past, your dexterity contributed to your bust success chance, but this is no longer the case.
|Articles relating to City locations|
|West Side||Education · Your Gym · Travel agency|
|North Side||Points Building · Points Market · Item Market · Auction House · Church|
|Red-Light||Casino · Loan Shark · Race Track · Dump|
|City Center||City Stats · Committee · Community Center · Hospital · Museum · Jail · Staff · Visitor Center|
|Financial||City Bank · Donator House · Message Inc · Stock Market|
|East Side||Big Al's Gun Shop · Sally's Sweet Shop · TC Clothing · Estate Agents · Bits 'n' Bobs · Jewelry Shop · Torn Super Store · Cyber Force · Torn City Docks · Post Office · Pawn Shop · Pharmacy · Nikeh Sports|