Pickpocketing
Pickpocketing is the seventh Crime released for Crimes 2.0, although it is actually crime number five. It is a Theft crime that takes five Nerve to attempt.
Pickpocketing has no subcrimes but has 22 different potential types of targets.
The difficulty of each target factors in a player's Pickpocketing skill level, the type of target, their body type, and the target's current status (i.e. walking, distracted, etc.) Players with low Pickpocketing skill levels may have to be selective and choose easier targets to avoid critical fails.
The Crime Enhancer used for Pickpocketing is the item: Cut-Throat Razor
There are 22 unique outcomes for the Pickpocketing crime, one for each type of target.
During the 420 day event a seasonal outcome is added were you are able to pickpocket 5, 10 or 20 Cannabis.
Targets
There are 22 types of targets in Pickpocketing. No targets are level locked, and all are available at level one. When a target appears is random, but some targets appear more often than others. Targets will disappear if a Pickpocketing attempt has not been made by the time that the timer on their row runs out. The length of the timer depends on the type of target.
All targets can spawn with different body types, weights, heights, and statuses (i.e. walking, distracted, etc.) Smaller targets that have a status taking up their attention generally have higher success rates. Certain types of targets, such as drunk men/women and junkies also have higher success rates.
Businessman
The Businessman is a moderately difficult Pickpocketing target. They can be walking or on the phone. Their timer lasts for 20-30 seconds.
Successfully pickpocketing a Businessman can net anywhere between $1,380-9,600 or items. The unique outcome for a Businessman is two Speed and can be obtained from any Businessman.
Critical failures for Pickpocketing a Businessman can send a player to jail for between 40 minutes and six hours and 15 minutes or take a small percentage of a player's Life.
Items obtained through "Businessman" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
Billfold | 1 | |
Cardholder | 1 | |
Gold Watch | 1 | |
Handkerchief | 1 | |
Headphones | 1 | |
Laptop | 1 | |
Leather Gloves (skinny only?) | 1 | |
MP3 Player | 1 | |
Syringe | 1 | |
Zip Wallet | 1 |
Businesswoman
The Businesswoman is a moderately difficult Pickpocketing target. They can be walking or on the phone. Their timers last for 25-30 seconds.
Successfully pickpocketing a Businesswoman can net anywhere between $1,100-6,000 or items. The unique outcome for a Businesswoman is a Glasses and can be obtained from any Businesswoman.
Critical failures for Pickpocketing a Businesswoman can send a player to jail for between 54 minutes and five hours and eight minutes or take a small percentage of a player's Life.
Items obtained through "Businesswoman" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
Billfold (shorter only) | 1 | |
Cardholder | 1 | |
Coin Purse | 1 | |
Cosmetics Case | 1 | |
Clutch | 1-2 | |
Diamond Ring | 1 | |
Driver's License (shorter only) | 1 | |
Fountain Pen | 1 | |
Lipstick | 1 | |
Medical Bill | 1 | |
Notepad | 1 | |
Travel Mug | 1 | |
Vicodin | 1 | |
Vitamins | 1 | |
Zip Wallet | 1 |
Classy Lady
The Classy Lady is a more difficult Pickpocketing target. They can be walking or on the phone. Their timers last for 20-30 seconds.
Successfully pickpocketing a Classy Lady can net anywhere between $1,020-79,400 or items. The unique outcome for a Classy Lady is a Pair of High Heels and can only be obtained from a Classy Lady who is on the phone.
Critical failures for Pickpocketing a Classy Lady can send a player to jail for between 50 minutes and 54 minutes.
Items obtained through "Classy Lady" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
Billfold | 1 | |
Cardholder | 1 | |
Clutch | 1 | |
Cosmetics Case | 1 | |
Credit Card | 1 | |
Gold Ring | 1 | |
Leather Gloves | 1 | |
Morphine | 2 | |
Pearl Necklace | 1 | |
Umbrella | 1 |
Cyclist
The Cyclist is a more difficult Pickpocketing target. They can only be cycling. Their timers last for 10 seconds when cycling.
Successfully pickpocketing a Cyclist can net anywhere between $720-10,400 or items. The unique outcome for a Cyclist is a Mountain Bike.
Critical failures for Pickpocketing a Cyclist can send a player to jail for between one hour and 19 minutes and ??. It can also take a large percentage of a player's Life or send a player to the Hospital for between eight hours and 27 minutes and ??..
Items obtained through "Cyclist" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
Cardholder | 1 | |
Cell Phone | 1 | |
Clutch | 1 | |
Coin Purse | 1 | |
Cricket Bat (male only) | 1 | |
Headphones | 1 | |
Small First Aid Kit | 1 | |
Speed | 1 | |
Sports Shades | 1 | |
Stainless Steel Watch | 1 | |
Trainers | 1 | |
Xanax | 1 | |
Zip Wallet | 1 | |
Stash Box | 1 |
Drunk Man
The Drunk Man is an easier difficulty Pickpocketing target. They can be stumbling or distracted. Their timers last for 35-50 seconds.
Successfully pickpocketing a Drunk Man can net anywhere between $216-3,769 or items. The unique outcome for a Drunk Man is six Bottles of Beer and can be obtained from any Drunk Man as long as a Cut-Throat Razor is in a player's inventory.
Critical failures for Pickpocketing a Drunk Man can send a player to jail for between 44 minutes and ?? take a large percentage of a player's Life.
Items obtained through "Drunk Man" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
Billfold | 1 | |
Bottle of Champagne | 1 | |
Bottle of Tequila | 2 | |
Cardholder (stumbling only) | 1 | |
Cell Phone | 1 | |
Coin Purse (stumbling only?) | 1 | |
Cough Syrup (stumbling only?) | 1 | |
Old Wallet | 1 | |
Stainless Steel Watch | 1 | |
Zip Wallet | 1 |
Drunk Woman
The Drunk Woman is an easier difficulty Pickpocketing target. They can be stumbling or distracted. Their timer lasts for 25-60 seconds.
Successfully pickpocketing a Drunk Woman can net anywhere between $274-3,380 or items. The unique outcome for a Drunk Woman is two Bottles of Pumpkin Brew and can be obtained from any Drunk Woman as long as a Cut-Throat Razor is in a player's inventory.
Critical failures for Pickpocketing a Drunk Woman can take a percentage of a player's Life.
Items obtained through "Drunk Woman" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
Bag of Candy Kisses (heavyset only) | 1 | |
Bag of Tootsie Rolls (heavyset only) | 1 | |
Billfold | 1 | |
Bottle of Tequila | 1 | |
Cardholder | 1 | |
Clutch | 1 | |
Coin Purse | 1 | |
Gold Necklace | 1 | |
Gold Ring | 1 | |
Lipstick | 1 | |
Lollipop (heavyset only) | 4 | |
Medical Bill | 1 | |
Mouthwash | 1 | |
Old Wallet | 1 | |
Pepper Spray | 1 | |
Zip Wallet | 1 |
Elderly Man
The Elderly Man is an easier difficulty Pickpocketing target. They can only be walking. Their timers last for 50-60 seconds.
Successfully pickpocketing an Elderly Man can net anywhere between $460-5,000 or items. The unique outcome for an Elderly Man is a Bag of Tootsie Rolls and can be obtained from any Elderly Man.
Critical failures for Pickpocketing an Elderly Man can take a percentage of a player's Life.
Items obtained through "Elderly Man" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
Billfold | 1 | |
Bottle of Beer | 2 | |
Coin Purse | 1 | |
Gold Watch | 1 | |
Old Wallet | 1 | |
Vicodin | 2 | |
Zip Wallet | 1 |
Elderly Woman
The Elderly Woman is an easier difficulty Pickpocketing target. They can only be walking. Their timers last for 50-60 seconds.
Successfully pickpocketing an Elderly Woman can net anywhere between $460-4,900 or items. The unique outcome for an Elderly Woman is an Opium and can be obtained from any Elderly Woman.
Critical failures for Pickpocketing an Elderly Woman can send a player to jail for between one hour and 15 minutes and ?? or take a small percentage of a player's Life.
Items obtained through "Elderly Woman" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
Bikini | 1 | |
Clutch | 1 | |
Coin Purse | 1 | |
Cosmetics Case | 1 | |
Pearl Necklace | 1 | |
Perfume | 1 |
Gang Member
The Gang Member is a more difficult Pickpocketing target. They can only be loitering. Their timers last for ~one minute and 10 seconds.
Successfully pickpocketing a Gang Member can net anywhere between $1,660-7,000 or items. The unique outcome for a Gang Member is a Spray Can: Red, Spray Can: Purple, Spray Can: Blue, and Wire Cutters and can only be obtained from a Gang Member who is loitering as long as a Cut-Throat Razor is in a player's inventory.
Critical failures for Pickpocketing a Gang Member can send a player to jail for between four hours and 54 minutes and nine hours and 58 minutes or take a small percentage of a player's Life.
Items obtained through "Gang Member" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
N/A | Ammo for a random weapon | 100 |
Billfold | 1 | |
Cannabis | 4 | |
Glue | 1 | |
Gold Ring | 1 | |
Gold Watch | 1 | |
Kitchen Knife | 1 | |
PCP | 1 | |
Zip Wallet | 1 |
Homeless Person
The Homeless Person is an easier difficulty Pickpocketing target. They can be begging or loitering. Their timers last for ~ one minute and 30 seconds when loitering, and around three minutes and 15 seconds when begging.
Successfully pickpocketing a Homeless Person can net anywhere between $70-2,921 or items. The unique outcome for a Homeless Person is four Morphine and can only be obtained from any Homeless Person.
Critical failures for Pickpocketing a Homeless Person can send a player to jail for between 57 minutes and one hour and 11 minutes.
Items obtained through "Homeless Person" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
Cardholder | 1 | |
Coin Purse | 1 | |
Double Cut File | 1 | |
Gold Tooth | 1 | |
Handkerchief | 1 | |
Old Wallet | 1 | |
Shrooms | 1 | |
Small First Aid Kit | 1 | |
Spoon | 1 | |
Syringe | 2 | |
Towel | 1 |
Jogger
The Jogger is a moderately difficult Pickpocketing target. They can be jogging or walking. Their timers last for 10-15 seconds when jogging and 25-30 seconds when walking.
Successfully pickpocketing a Jogger can net anywhere between $560-4,550 or items. The unique outcome for a Jogger is a Can of Crocozade and can only be obtained from a Jogger who is walking as long as a Cut-Throat Razor is in a player's inventory.
Critical failures for Pickpocketing a Jogger can send a player to jail for between 52 minutes and three hours and 35 minutes or take a small percentage of a player's Life.
Items obtained through "Jogger" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
Bandana | 1 | |
Cardholder | 1 | |
Cell Phone | 1 | |
Coin Purse | 1 | |
First Aid Kit | 1 | |
Morphine | 2 | |
Old Wallet | 1 | |
Speed (walking only) | 1 | |
Trainers (walking only) | 1 | |
Zip Wallet | 1 |
Junkie
The Junkie is an easier difficulty Pickpocketing target. They can be loitering or stumbling. Their timers last for ~45 seconds when stumbling and ~one minute and 30 seconds when loitering.
Successfully pickpocketing a Junkie can net anywhere between $202-4,800 or items. The unique outcome for a Junkie is an Ecstasy, LSD, PCP, and Speed and can only be obtained from a Junkie who is stumbling.
Critical failures for Pickpocketing a Junkie can send a player to jail for between one hour and one minute and ??.
Items obtained through "Junkie" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
Billfold | 1 | |
Coin Purse | 1 | |
Credit Card | 1 | |
Ketamine | 1 | |
Morphine | 1 | |
Old Wallet | 1 | |
Shrooms | 1 | |
Spoon | 1 | |
Syringe | 1 | |
Vicodin (distracted only) | 2 | |
Zip Wallet | 1 |
Laborer
The Laborer is a moderately difficult Pickpocketing target. They can be distracted, on the phone, or walking. Their timers last for ~20 seconds when walking and between 50 to 60 seconds when on the phone or distracted.
Successfully pickpocketing a Laborer can net anywhere between $560-4,700 or items. The unique outcome for a Laborer is a Megaphone and can only be obtained from a Laborer who is walking.
Critical failures for Pickpocketing a Laborer can send a player to jail for between one hour and six minutes and five hours and 16 minutes or take a small percentage of a player's Life.
Items obtained through "Laborer" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
Billfold | 1 | |
Cardholder (distracted only) | 1 | |
Cell Phone (distracted only) | 1 | |
Construction Helmet | 1 | |
Double Cut File (on phone only) | 1 | |
Gas Can | 20 | |
Igniter Cord | 1 | |
Old Wallet | 1 | |
Remote Detonator | 1 | |
Swiss Army Knife | 1 | |
Zip Wallet | 1 |
Mobster
The Mobster is a very difficult Pickpocketing target. They can only be walking. Their timers last for ~30 seconds.
Successfully pickpocketing a Mobster can net anywhere between $?? or items. The unique outcome for a Mobster is $561,000?-$772,000? and can be obtained from any mobster as long as a Cut-Throat Razor is in a player's inventory.
Critical failures for Pickpocketing a Mobster can take a small percentage of a player's Life.
Items obtained through "Mobster" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
Billfold | 1 | |
Clutch | 1 | |
Family Photo | 1 |
Police Officer
The Police Officer is a very difficult Pickpocketing target. They can be walking or running. Their timers last for ~ten seconds if running and 30-40 seconds when walking.
Successfully pickpocketing a Police Officer can net anywhere between $?? or items. The unique outcome for a Police Officer is a Police Badge and can only be obtained from a Police Officer who is running. Obtaining this unique outcome will unlock the "Pig Rustler" Honor.
Critical failures for Pickpocketing a Police Officer can send a player to jail for between one hour and 28 minutes and six hours and 23 minutes or take a percentage of a player's Life.
Items obtained through "Police Officer" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
Smoke Grende | 1 | |
N/A | Special Ammo | 50 |
Zip Wallet | 2 |
Postal Worker
The Postal Worker is a moderately difficult Pickpocketing target. They can be walking or distracted. Their timers last for ~25 seconds.
Successfully pickpocketing a Postal Worker can net anywhere between $746-5,792 or items. The unique outcome for a Postal Worker is a Lottery Voucher and can only be obtained from a Postal Worker who is distracted.
Critical failures for Pickpocketing a Postal Worker can send a player to jail for between ?? and ?? or take 121 Life.
Items obtained through "Postal Worker" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
N/A | Ammo (Special) for an equipped weapon | 100 |
N/A | Ammo (Standard) for an equipped weapon | 200 |
Bank Statement | 1-2 | |
Billfold | 1 | |
Driver's License | 1 | |
Empty Box | 1 | |
Insurance Policy | 1 | |
Magazine | 1 | |
Medical Bill | 1 | |
Phone Card | 1 | |
Printer | 1 | |
Subway Pass | 1 | |
RS232 Cable | 1 | |
Zip Wallet | 1 |
Rich Kid
The Rich Kid is a more difficult Pickpocketing target. They can be on the phone, listening to music, or walking. Their timers last for 30-35 seconds.
Successfully pickpocketing a Rich Kid can net anywhere between $1,200-8,000 or items. The unique outcome for a Rich Kid is a Six Pack of Alcohol and can only be obtained from a Rich Kid who is listening to music as long as a Cut-Throat Razor is in a player's inventory.
Critical failures for Pickpocketing a Rich Kid can send a player to jail for between 50 minutes and six hours or take a small percentage of a player's Life.
Items obtained through "Rich Kid" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
Bank Statement | 1 | |
Billfold | 1 | |
Cardholder | 1 | |
Clutch | 1 | |
Diamond Ring (female only) | 1 | |
Gold Watch | 1 | |
Headphones | 1 | |
MP3 Player | 1 | |
Proda Sunglasses | 1 | |
Zip Wallet | 1 |
Sex Worker
The Sex Worker is a more difficult Pickpocketing target. They can be distracted, on the phone, or soliciting. Their timers last for ~40 seconds when on the phone, ~ one minute and 50 seconds when soliciting, and ~two minutes and 40 seconds when distracted.
Successfully pickpocketing a Sex Worker can net anywhere between $530-5,600 or items. The unique outcome for a Sex Worker is a Thong and can only be obtained from a Sex Worker that is soliciting.
Critical failures for Pickpocketing a Sex Worker can send a player to jail for between 54 minutes and one hour and 45 minutes or take a small percentage of a player's Life.
Items obtained through "Sex Worker" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
Billfold | 1 | |
Cardholder | 1 | |
Clutch (female only?) | 1 | |
Cosmetics Case (soliciting only) | 1 | |
Ketamine (soliciting only) | 1 | |
Lipstick | 1 | |
Lubricant | 1 | |
Medical Bill | 1 | |
Pepper Spray (soliciting only) | 1 | |
Vicodin (soliciting only) | 2 | |
Zip Wallet | 1 |
Student
The Student is a moderately difficult Pickpocketing target. They can be listening to music, on the phone, running, or walking. Their timers last for 5-10 seconds when running and 20-30 seconds for all other statuses.
Successfully pickpocketing a Student can net anywhere between $312-3,631 or items. The unique outcome for a Student is a Laptop, Cannabis, Coin Purse, and Cell Phone and can only be obtained from any student as long as a Cut-Throat Razor is in a player's inventory.
Critical failures for Pickpocketing a Student can send a player to jail for between 47 minutes and one hour and two minutes or take a small percentage of a player's Life.
Items obtained through "Student" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
Bottle of Beer (female only) | 2 | |
Bottle of Tequila | 2 | |
Cannabis | 1-2 | |
Cardholder | 1 | |
Cell Phone | 1 | |
Cough Syrup | 1 | |
Fountain Pen | 1 | |
Lipstick (female only) | 1 | |
Notepad | 1 | |
Stainless Steel Watch | 1 | |
Tampon (female only) | 3 | |
Zip Wallet | 1 |
Thug
The Thug is a moderately difficult Pickpocketing target. They can be running or walking. Their timers last for 5-10 seconds when running and 25-30 when walking.
Successfully pickpocketing a Thug can net anywhere between $800-6,000 or items. The unique outcome for a Thug is a PCP, Cut-Throat Razor, and Billfold and can only be obtained from a thug that is loitering and male.
Critical failures for Pickpocketing a Thug can send a player to jail for between three hours and 42 minutes and ?? or take a large percentage of a player's Life.
Items obtained through "Thug" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
Billfold | 1 | |
Cannabis | 4 | |
Cardholder | 1 | |
Knuckle Dusters | 1 | |
Old Wallet | 1 | |
Zip Wallet | 1 |
Young Man
The Young Man is a less difficult Pickpocketing target. They can be listening to music, on the phone, or walking. Their timers last for ~25 seconds.
Successfully pickpocketing a Young Man can net anywhere between $550-3,970 or items. The unique outcome for a Young Man is a Ketamine and can only be obtained from any Young Man.
Critical failures for Pickpocketing a Young Man can send a player to jail for between 56 minutes and one hour and 14 minutes or take a small percentage of a player's Life.
Items obtained through "Young Man" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
Billfold | 1 | |
Cardholder | 1 | |
Cell Phone | 1 | |
Headphones (listening to music only) | 1 | |
Zip Wallet | 1 |
Young Woman
The Young Woman is a less difficult Pickpocketing target. They can be distracted, listening to music, on the phone, or walking. Their timers last for ~25 seconds.
Successfully pickpocketing a Young Woman can net anywhere between $830-4,960 or items. The unique outcome for a Young Woman is a Ecstasy and can only be obtained from any Young Woman.
Critical failures for Pickpocketing a Young Woman can send a player to jail for between 54 minutes and ??.
Items obtained through "Young Woman" Pickpocketing | ||
---|---|---|
Image | Item Name | Quantity |
Billfold | 1 | |
Cardholder | 1 | |
Clutch | 1 | |
Cell Phone (on the phone only) | 1 | |
Pepper Spray | 1 | |
Zip Wallet | 1 |
Uniques
Each Pickpocketing target has one unique result. Some uniques can only be obtained when the target has a certain status or certain characteristics, or when a Cut-Throat Razor is in a player's inventory.
There are 22 unique outcomes for pickpocketing in total.
Pickpocketing Uniques | ||||
---|---|---|---|---|
Target | Item Image | Item Name | Status | Cut-Throat Razor needed? |
Businessman | x2 | two Speed | Any | No |
Businesswoman | Glasses | Any | No | |
Classy Lady | Pair of High Heels | On the phone | No | |
Cyclist | Mountain Bike | Cycling | Yes | |
Drunk Man | x6 | six Bottles of Beer | Any | Yes |
Drunk Woman | x2 | two Bottles of Pumpkin Brew | Any | Yes |
Elderly Man | Bag of Tootsie Rolls | Any | Yes | |
Elderly Woman | Opium | Any | No | |
Gang Member | Spray Can: Red, Spray Can: Purple, Spray Can: Blue, Wire Cutters | Loitering | Yes | |
Homeless Person | x4 x3 | four Morphine, Soap on a Rope, three Bricks, Toothbrush | Any | No |
Jogger | Can of Crocozade | Walking | Yes | |
Junkie | Ecstasy, LSD, PCP, Speed | Stumbling | No | |
Laborer | Megaphone | Walking | No | |
Mobster | N/A | $561,000?-772,000? | Walking | Yes |
Police Officer | Billfold, Police Badge | Running | No | |
Postal Worker | Lottery Voucher | Distracted | No | |
Rich Kid | Six Pack of Alcohol | Listening to Music | Yes | |
Sex Worker | Thong | Soliciting | No | |
Student | Laptop, Cannabis, Coin Purse, Cell Phone | Any | Yes | |
Thug | PCP, Cut-Throat Razor, Billfold | Loitering, male | No | |
Young Man | Ketamine | Any | No | |
Young Woman | Ecstasy | Any | No |
References
Crimes 2.0 | |
Crimes | Search For Cash · Bootlegging · Graffiti · Shoplifting · Pickpocketing · Card Skimming · Burglary · Hustling · Disposal · Cracking · Forgery · Scamming |
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