Perks
Details
Perks are additional bonuses that provide extra benefits to a player. Some of them are permanent (I.e. Education perks), and some are in effect as long as you fulfil certain requirements (I.e. stock benefit blocks).
There are 3 perk related Honor bars:
- "Buffed": having 50 Personal Perks at the same time
- "Web of Perks": having 100 Personal Perks at the same time
- "OP": having 150 Personal Perks at the same time
Perks Overview
| Perk Category | Perk Count |
|---|---|
| Faction | 28 |
| Company* | 4 |
| City Job* | 3 |
| Property | 4 |
| Education | 69 |
| Crime Enhancer** | 13 in Crime 2.0 (or 17 in Crime 1.0) |
| Enhancer | 3 |
| Stock | 13 |
| Merit | 27 |
| Book | 1 |
| Total | 165 in Crime 2.0 (or 169 in Crime 1.0) |
* In personal perks both "Company" and "City Job" perks are grouped under "Job" perks.
** Players who remained in Crimes 1.0 (and have not transition to the Crimes 2.0) benefit from different enhancer perks compared to players using enhancers within Crime 2.0. Also Crime Enhancers are separately brought out to highlight the distinction between the Crime 1.0 and Crime 2.0 enhancers, they are still grouped together under "Enhancer" perks.
There are special limited Relics that when activated act as Enhancers and add another +1 to overall perk count.
Last updated: 30/09/2025
Personal Perks
Books
Note: These perks can only be obtained by reading the specific book and are only in effect for the duration. For more details on Books, see here.
- Book: + Increases strength by 5% up to 10m upon completion
- Book: + Increases speed by 5% up to 10m upon completion
- Book: + Increases defense by 5% up to 10m upon completion
- Book: + Increases dexterity by 5% up to 10m upon completion
- Book: + Increases all working stats by 5% up to 2,500 each upon completion
- Book: + Increases blacklist & friend list capacity by 100 upon completion
- Book: + Provides a free merit reset upon completion
- Book: + Removes a substantial amount of drug addiction upon completion
- Book: + Provides a passive 25% bonus to all stats for 31 days
- Book: + Provides a passive 100% bonus to Strength for 31 days
- Book: + Provides a passive 100% bonus to Defense for 31 days
- Book: + Provides a passive 100% bonus to Speed for 31 days
- Book: + Provides a passive 100% bonus to Dexterity for 31 days
- Book: + Increases all gym gains by 20% for 31 days
- Book: + Increases Strength gym gains by 30% for 31 days
- Book: + Increases Defense gym gains by 30% for 31 days
- Book: + Increases Speed gym gains by 30% for 31 days
- Book: + Increases Dexterity gym gains by 30% for 31 days
- Book: + Increases crime skill & crime experience gain by 25% for 31 days
- Book: + Increases all EXP gain by 25% for 31 days
- Book: + Decreases all hospital times by 50% for 31 days
- Book: + Decreases all jail times by 50% for 31 days
- Book: + Decreases all travel times by 25% for 31 days
- Book: + Increases travel items by 10 for 31 days
- Book: + Guaranteed stealth for the next 31 days
- Book: + Large jail bust & escape boost for the next 31 days
- Book: + Happiness can regenerate above maximum for 31 days
- Book: + Doubles contract credit and money rewards for 31 days
- Book: + Drastically increases city item spawns for 31 days
- Book: + Gain no drug addiction 31 days
- Book: + Provides +20% energy regeneration for 31 days
- Book: + Doubles nerve regeneration for 31 days
- Book: + Doubles happiness regeneration for 31 days
- Book: + Doubles life regeneration for 31 days
- Book: + Duke will occasionally retaliate against your attackers for 31 days
- Book: + Decreases all consumable cooldowns by 50% for 31 days
- Book: + Decreases all medical cooldowns by 50% for 31 days
- Book: + Doubles alcohol effects for 31 days
- Book: + Doubles energy drink effects for 31 days
- Book: + Doubles candy effects for 31 days
- Book: + Increases maximum energy and energy refills by 100 for 31 days
- Book: + Takes the same effect from the last used book for 31 days
- Book: + Maximum personal employee effectiveness for 31 days
- Book: + Guaranteed escape attempt success for 31 days
Maximum book perks: 1 (only one book can be read at a time)
Faction
Details on the Faction specials
Toleration
- Faction: + Reduces drug addiction gain by x% (up to 50%)
- Faction: + Reduces passive negatives from drugs and addiction by x% (up to 30%)
- Faction: + Reduces overdose chance by x% (up to 30%)
Steadfast
- Faction: + Increases strength gym gains by x%
- Faction: + Increases speed gym gains by x%
- Faction: + Increases defense gym gains by x%
- Faction: + Increases dexterity gym gains by x%
Criminality
- Faction: + Provides a x% passive crime skill & exp boost
- Faction: + Decreases all jail time by x%
- Faction: + Increases maximum nerve by x
- Faction: + Increase bust success chance by x%
- Faction: + Decreases bust nerve cost by x
Fortitude
- Faction: + Reduces all hospital time by x%
- Faction: + Regenerate up to x% more life per tick
- Faction: + Reduce reviving cost down to x energy
- Faction: + Adds x hours of maximum medical cooldown
- Faction: + Gain up to x% extra medical effectiveness
Aggression
- Faction: + Increase strength passively by x%
- Faction: + Increase speed passively by x%
- Faction: + Increase accuracy by 0.1 (up to 1.0)
- Faction: + Increase all outgoing hospital times by x%
- Faction: + Increase all damage by x%
Suppression
- Faction: + Increase defense passively by x%
- Faction: + Increase dexterity passively by x%
- Faction: + Increase runaway chance by x%
- Faction: + Increase maximum life by x
Voracity
- Faction: + Adds x hours of maximum booster cooldown
- Faction: + Increases energy gain from energy drinks by x%
- Faction: + Increase nerve gain from alcohol by x%
- Faction: + Increase happy gain from candy by x%
Excursion
- Faction: + Increases maximum item capacity while travelling by x
- Faction: + Reduces travelling fees by x%
- Faction: + Increases hunting income by x%
- Faction: + Reduces rehabilitation costs by x%
- Faction: + Increases cayman bank interest by x%
Maximum faction perks: 28 (theoretically if you have the everything from the 4 branches that have 5 perks and two of the ones that have 4)
Company
- Company: + 25% enemy speed reduction
- Company: + 100% bonus to Erotic DVDs
- Company: + 10 maximum nerve
- Company: + 25% epinephrine effect & duration
- Company: + 50% awareness
- Company: + 75% cost discount on car parts
- Company: + No item market fees
- Company: + Escape button always enabled
- Company: + 25% passive dexterity
- Company: + 20% armor mitigation bonus
- Company: + 75% opponent mugging reduction
- Company: + 2 extra travel items
- Company: + 3 extra travel items
- Company: - 50% virus coding time reduction
- Company: + Arrest ability
- Company: + 25% hunting reward
- Company: + 50% awareness
- Company: + 25% flame-thrower damage & accuracy
- Company: - 50% reduction of happiness loss in gym
- Company: + 3% life regeneration per tick
- Company: + 3% gym gains
- Company: + Buy 5 additional special flowers abroad
- Company: + 25% passive strength
- Company: + 100% fist & kick damage
- Company: + 50% virus coding time reduction
- Company: + 100% console happiness
- Company: + 25% passive speed
- Company: + occasional 20% healing during combat
- Company: + 50% reduction in burning damage taken
- Company: + 50% increase to burning damage dealt
- Company: + 25% passive dexterity
- Company: + 50% tyrosine effect & duration
- Company: + 10% dexterity gym gains
- Company: + 1/4 chance to dodge melee attacks
- Company: + 10% consumable cool down reduction
- Company: + 10% consumable boost
- Company: + 20% discount on standard ammo cost
- Company: + Target equipment and ammo is always visible
- Company: + 1 extra clip for guns during combat
- Company: + 10% primary & secondary weapon damage
- Company: + Reduced enemy stealth
- Company: + 20% slashing weapon damage
- Company: + 25% passive defense
- Company: + 50% Serotonin effectiveness & duration
- Company: + 10% defense gym gains
- Company: + 30% reduced damage from incoming melee attacks
- Company: + 50% decreased bail costs
- Company: + Easier to bust more people at once
- Company: + 20% organised crime skill
- Company: + View success chance of potential busts
- Company: + 2 extra travel items
- Company: + 50% speed and dexterity when not wearing armor
- Company: + Waive all property upkeep and staff costs
- Company: + Provides Free Business Class Travel
- Company: + Increases available open contracts from 3 to 5
- Company: + Allows traveling back to Torn from abroad while in hospital
- Company: + 50% reduction in crime experience penalties
- Company: + 10 maximum nerve
- Company: + 25% hunting skill gain
- Company: + 3% life regeneration per tick
- Company: + 75% cost discount on car parts
- Company: + Lose no car parts after crashing
- Company: + 50% driving skill gain
- Company: + 30% alcohol cool down reduction
- Company: + 10% maximum life
- Company: + 30% increased gym experience
- Company: + Reduced enemy stealth
- Company: + 15% passive boost to all stats
- Company: + 50% drug overdose reduction
- Company: + Education is unaffected by drug addiction
- Company: + 10% increase of Cayman Islands interest rate
- Company: + 50% investment banking limit
- Company: + 50% flash grenade intensity
- Company: + 25% full armor set bonus
- Company: + No item market fees
- Company: + 10% property upgrade cost reduction
- Company: + 10% melee weapon damage
- Company: + 50% alcohol boost
- Company: + 15 maximum nerve
- Company: + 10% melee weapon damage
- Company: + 2% life regeneration per tick
- Company: + 25% consumable cool down reduction
- Company: + 50% virus coding time reduction
- Company: + 50% newspaper advertising cost reduction
- Company: + Cannot be targeted by spies
- Company: + Hidden traveling status & destination
- Company: + 100% console happiness
- Company: + 5 extra plushies from abroad
- Company: + 25% hunting reward
- Company: + 70% awareness
- Company: + 3.00 accuracy
Maximum company perks: 4 (when working in a Gas Station, Gun Shop, Law Firm, Lingerie Store, or Meat Warehouse)
Job
- Job: + Ability to Revive
- Job: − 10% Education Time
- Job: + 5% Crime Exp & Skill Gain
Maximum city job perks: 3
Property
- Property: + Access to Airstrip (Airstrip)
- Property: + 1% Life Regeneration (Medical Facility)
- Property: + 2% Damage (Shooting Range)
- Property: + 2% Gym Gains (Swimming Pool)
Maximum property perks: 4
Stocks
Details on Stock Market Block Benefits
- Stock: + 10% Bank Interest Bonus (TCI)
- Stock: + Private Jet Access (WLT)
- Stock: + Advance Firewall (SYS)
- Stock: + Free Education Courses (IST)
- Stock: + 10% Racing Skill Boost (TCM)
- Stock: + Company Sales Boost (TCP)
- Stock: + 10% Home Upgrade Discount (ELT)
- Stock: + Free Classified Advertising (MSG)
- Stock: + 50% Coding Time Reduction (IIL)
- Stock: + Company Advertising Boost (TGP)
- Stock: + 10% Course Time Reduction (WSU)
- Stock: + Free Banner Advertisement (YAZ)
- Stock: + 25% mission reward bonus (LOS)
Maximum stock perks: 13
Merits
You need to have at least 1 merit invested in a certain upgrade to receive the perk.
- Merit: + x Maximum Nerve
- Merit: + x% Critical hit rate
- Merit: + x% life
- Merit: + x% Crime success
- Merit: − Education Length
- Merit: + x% Awareness
- Merit: + Bank interest rate
- Merit: + x% Mug Amount
- Merit: + Stealth
- Merit: + x min Hospitalizing Time
- Merit: + x% Addiction mitigation
- Merit: + x Employee effectiveness
- Merit: + x% Strength
- Merit: + x% Defense
- Merit: + x% Speed
- Merit: + x% Dexterity
- Merit: + Heavy Artillery 1% damage / 0.2 accuracy
- Merit: + Machine Gun 1% damage / 0.2 accuracy
- Merit: + Rifle 1% damage / 0.2 accuracy
- Merit: + SMG 1% damage / 0.2 accuracy
- Merit: + Shotgun 1% damage / 0.2 accuracy
- Merit: + Pistol 1% damage / 0.2 accuracy
- Merit: + Club 1% damage / 0.2 accuracy
- Merit: + Piercing 1% damage / 0.2 accuracy
- Merit: + Slashing 1% damage / 0.2 accuracy
- Merit: + Mechanical 1% damage / 0.2 accuracy
- Merit: + Temporary 1% damage / 0.2 accuracy
Maximum merit perks: 27
Education
For a list of Perks by type see: Education Perks
Common
- Education: + 5% Strength
- Education: + 14% Speed
- Education: + 19% Dexterity
- Education: + 11% Defense
Biology
- Education: Gain a 1% damage bonus to all weapons
- Education: + 10% Neck hit damage
- Education: − Decrease an opponent's stealthiness by 0.5
- Education: + 3% Critical hit chance
- Education: + 20% Medical item effectiveness (BIO2360 & BIO2370)
- Education: + Withdraw and deliver blood
- Education: + Gain the ability to equip steroids in your temporary slot
Business Management
- Education: + Company advertising effectiveness
- Education: + Employee working stat
- Education: + Company size / staff room unlocked
- Education: + 10% Company productivity
- Education: + 12% Employee effectiveness
- Education: + Gain 15% perceived product value for your company (BUS2900 & BUS2700)
Combat Training
- Education: + 1.0 Machine gun accuracy
- Education: + 1.0 SMG accuracy
- Education: + 1.0 Pistol accuracy
- Education: + 1.0 Rifle accuracy
- Education: + 1.0 Heavy artillery accuracy
- Education: + 1.0 Shotgun accuracy
- Education: + Weapon experience unlocked
Computer Science
- Education: + Gain the ability to code Simple viruses
- Education: + Gain the ability to code Polymorphic and Tunneling viruses
- Education: + Gain the ability to code Armored and Stealth viruses
- Education: + Unlock the Cracking crime
- Education: + Unlock hacking crimes (Crimes 1.0)
- Education: + Gain a 10% increase in hacking crime success rate (Crimes 1.0)
- Education: − 30% Virus coding time (CMT2580 & CMT2600)
- Education: + Gain the ability to send mails and cash anonymously
- Education: Unlock the ability to create websites for use in Bootlegging and Scamming
- Education: Unlock the extraction of email addresses through data breaches in Scamming
- Education: Unlock the development of scrapers to extract email addresses from websites for use in Scamming
- Education: + Unlocks rig overclocking up to 50%
- Education: + 25% reduction in heat generated by rig components
General Studies
- Education: + Gain access to driving related crimes (Crimes 1.0)
- Education: + 1.0 Temporary weapon accuracy
- Education: + 5% Temporary weapon damage
- Education: + 15% Hunting bonus
- Education: + Gain a 10% working stat increase bonus for all future educations that are completed
Health & Fitness
- Education: + 25% increase in speed during an opponents escape attempt
History
- Education: + Gain a 10% damage increase with Japanese blade weapons
- Education: + Gain a 2% bonus to all melee damage
- Education: + Ability to find medieval coins
- Education: + Ability to find sculptures and Quran pages
- Education: + Ability to find senet board and amulets
- Education: + Museum unlocked
Law
- Education: Reduce the chance of being caught when trying to escape from jail
- Education: Gain the ability to buy yourself and others out of jail while you are in jail yourself
- Education: Gain a 5% discount when buying properties from the estate agents
- Education: Use less nerve when trying to escape from jail
- Education: + 65% Busting skill
- Education: − 57.25% Bail cost
Maths
- Education: + 25% Ammo conservation (MTH2310 & MTH3330)
- Education: + 1% Company productivity (stacks with Business Management Perk)
Psychology
- Education: + 10% Awareness
- Education: + Gain a 10% increase in passive crime XP
- Education: + Unlock response range indicators in Scamming
Self Defense
- Education: + Kick attack unlocked
- Education: + 100% Fist damage
Sports Science
- Education: + Gain a 10% increase in needle effectiveness
- Education: + 1% Strength gym gains
- Education: + 1% Speed gym gains
- Education: + 1% Defense gym gains
- Education: + 1% Dexterity gym gains
- Education: + 1% Gym gains
- Education: + Sports shop unlocked
Maximum education perks: 69
Enhancers
Non-Crime Related
- Rosary Beads – Boosts the effects of praying in the church by 10%.
- Sports Sneakers – Increases speed gains in the gym by 5%.
- Small Suitcase/Medium Suitcase/Large Suitcase – Increases travel capacity by +2/+3/+4 (Suitcases do not stack with each other. More info about suitcases here.)
Maximum non-crime enhancer perks: 3
Crimes 1.0 enhancers
- Glasses – Improves success rate for the Search for cash crime in Crimes 1.0.
- High-Speed Drive – Improves success rate for the Sell copied media crime in Crimes 1.0.
- Mountain Bike – Improves success rate for the Shoplifting crime in Crimes 1.0.
- Cut-Throat Razor – Improves success rate for the Pickpocket someone crime in Crimes 1.0.
- Slim Crowbar – Improves success rate for the Larceny crime in Crimes 1.0.
- Balaclava – Improves success rate for the Armed Robbery crime in Crimes 1.0.
- Advanced Driving Tactics Manual – Improves success rate for the Transport Drugs crime in Crimes 1.0.
- Ergonomic Keyboard – Improves success rate for the Plant a computer virus crime in Crimes 1.0.
- Tracking Device – Improves success rate for the Assassination crime in Crimes 1.0.
- Wind Proof Lighter – Improves success rate for the Arson crime in Crimes 1.0.
- Screwdriver – Improves success rate for the Grand Theft Auto crime in Crimes 1.0.
- Fanny Pack – Improves success rate for the Pawn Shop crime in Crimes 1.0.
- Tumble Dryer – Improves success rate for the Counterfeiting crime in Crimes 1.0.
- Chloroform – Improves success rate for the Kidnapping crime in Crimes 1.0.
- Heavy Duty Padlock – Improves success rate for the Arms Trafficking crime in Crimes 1.0.
- Duct Tape – Improves success rate for the Bombings crime in Crimes 1.0.
- Wireless Dongle – Improves success rate for the Hacking crime in Crimes 1.0.
Maximum crime 1.0 enhancer perks: 17
Crime 2.0 enhancers
- Cut-Throat Razor – Improves Pickpocketing crime exp & skill gains by 5%.
- Duct Tape – Improves Card Skimming crime exp & skill gains by 5%.
- Flashlight – Improves Burglary crime exp & skill gains by 5%.
- Glasses – Improves Search for cash crime exp & skill gains by 5%.
- High-Speed Drive – Improves Bootlegging crime exp & skill gains by 5% and copying speed by 100%.
- Latex Gloves – Improves Disposal crime exp & skill gains by 5%.
- Magnifying Glass – Improves Forgery crime exp & skill gains by 5%.
- Megaphone – Improves Hustling crime exp & skill gains by 5%.
- Mountain Bike – Improves success rate for the Shoplifting crime.
- Office Chair – Improves Cracking crime exp & skill gains by 5%.
- Paint Mask – Improves Graffiti crime exp & skill gains by 5%.
- Ergonomic Keyboard - Improves Scamming crime exp & skill gains by 5%.
- Windproof Lighter - Improves Arson crime exp & skill gains by 5%.
Maximum crime 2.0 enhancer perks: 13
Note: As of 20/04/2025, Crime 1.0 enhancers are only active for players still using the Crime 1.0 system, while Crime 2.0 enhancers are only active for those in the Crime 2.0 system. Perks from different systems do not stack.[1]
Overall max perks: 165 in Crime 2.0, 167 if the player is still in Crime 1.0
- ↑ Chedburn 20/04/2025 https://www.torn.com/forums.php#/p=threads&f=19&t=16462182&b=0&a=0&to=25871056