Item
(Redirected from Items)
Details
You can see the details on various items throughout Torn City here as well as details on what their functions are (if any). Items can be bought or sold by means of the Item Market, Auction House, visiting the East Side of the City or by trading with other players.
Weapons and Armor
For Weapons and Armor please see the Weapon and Armor pages.
Collectibles
For Collectibles please see the Collectibles page.
Useful Supplies
- Medical
- Drugs
- Candies
- Enhancers
- Other Boosters (includes Stat Enhancers)
- Energy Drinks
- Alcohol
- Tools
- Materials
Plushies, Flowers & Artifacts
For Plushies, Flowers & Artifacts, please see the Museum page.
General Shopping
For General Shopping, please see the Other Items page.
History
- It used to be possible to find items by entering their item number into http://www.torn.com/iteminfo.php?XID=1, where an item would appear along with its info card. This is no longer available.
Patch History
Released prior to Patch list #1
- Added Tools & Materials item categories
- Removed Electronic & Virus item categories
- Increased happiness provided by Game Consoles and provided 1 energy, 3 energy and 5 energy options
- Merged Playstation, Xbox and Xbox 360 items into a single Game Console item
- Added supply pack animation for Goodie Bags.
- Added purple egg to the Easter Egg Hunt which provides +10 mission credits upon pickup.
- Added automatic equipping of weapons, armor, and clothing when sent to an inactive player (if slot is free).
- Removed confirmation requirement from supply packs when 'using again' to speed up mass-opening.
- Changed all glove and shoe cosmetics to layer over the top of armor pieces (they no longer replace armor).
- Added animations when opening most Supply Pack items.
- Added personal book read status (yes / no) in item information dropdowns.
- Changed Neumune tablet time reduction to also benefit from medical effectiveness.
- Added additional rarity for finding items in the dump that have lower total circulation.
- Added link to 'Jail' after using alcohol.
- Changed Kodachi Swords to a singular 'Kodachi' and corrected the image.
- Changed items on developer accounts to not be recorded in circulation.
- Added equipping of all Jewelry items.
- Changed irradiated blood bags to provide hospital time and continuous radiation increases.
- Changed irradiated blood bags to only be used when in hospital or on low life (like other blood bags).
- Replaced old item images with new item image converter system (dark mode precursor).
- Added error when attempting to buy an item on the market which changes price mid-confirmation.
- Replaced controversial and inaccurate item image for "Soup Nazi Doll".
- Changed alcohol bonuses to use proper stochastic rounding for more intuitive results.
- Changed Hazmat Suit to armor so it can be donated to faction armories.
- Changed Hazmat Suit to have Radiation bonus icon & yellow glow.
- Changed all coat clothing to have individual masks enabling more combination allowances.
- Changed "Extraordinary" rarity to "Very Rare" : Uncommon, Limited, Rare, Very Rare, Extremely Rare.
- Changed items with unupdated circulation (0) to show as "Unknown Rarity" instead of "Extremely Rare".
- Changed ordering of Weapons / Armor on the inventory page of the same type to quality descending.
- Added new Christmas items & masks.
- Changed 'Items bought from Big Als' stat to 'Shop purchases' (I.e. All shops) (Since March 2012).
- Added item inventory search.
- Changed withdrawing blood while under radiation sickness to produce Blood bag : Irradiated.
- Added message length limit while sending items.
- Added warning regarding 'nasty surprise' contents in parcels for new players.
- Changed item images for all energy drinks.
- Changed cosmetic pants / trousers so they can be equipped on top of armor.
- Added 'Weapon Experience' level to item information (for those who have it unlocked).
- Added effect listing to items required by certain subcrimes.
- Added item effects & requirements to item info panels (in progress).
- Changed parcel values to not contribute towards networth.
- Added warning when planting SED & Horse's Head to mention other items in parcel will be destroyed.
- Added Fruitcake item to appear in Bits 'n' Bobs shop occasionally.
- Removed sell values of rare collectables to prevent accidental selling.
- Added indicators to damage / accuracy / armor in item info panel if they are above / below currently equipped.
- Removed Clothing items from Equipped Armour panel on the home page & items page.