Equipment loadouts allow you to save combinations of clothing, armour, weapons, mods and ammunition into presets that you can quickly switch between based on your attacking or defensive needs.
Creating a Loadout
You may create up to three loadouts, which you can view by clicking this icon on the top right corner of the loadout panel in your inventory.
In order to save items to a loadout you must first have it equipped, which you can do by clicking the plus icon in the top right corner of that loadout box - this box will turn green to indicate you have the loadout equipped. You can name your loadout by clicking anywhere on the name panel of this loadout.
When you equip an item in your inventory, it will be saved to the loadout you currently have equipped. Likewise if you unequip an item, it will be removed from the loadout you currently have equipped.
For each loadout you may equip:
- Armour (head, chest, legs, hands, feet)
- Several items of clothing
The number of clothes which can be equipped varies depending on the items. Many clothes are layered such that they can be worn with (underneath or over) piece of Armour, but there are some clashes which require you to choose one or the other.
You can view specific details of each item equipped to your loadout by cycling through with the left and right arrows.
Ammunition and Mods
Specific special ammo can be saved to a weapon in a loadout. You can cycle through ammo types for each weapon by clicking on the ammo panel below each weapon.
Additionally, weapon mods can be attached and saved to weapons in a loadout. Click one of the two "plus" icons in the top left of each weapon panel, and select any matching weapon mod from the panel that appears.
|The Engine||The Basics · Battle Stats · Distraction · Weapon Stats · Weapon Bonus · Elo|
|Equipment||Weapon · Armor · Loadout|
|Results||Leave · Mug · Hospitalize · Arrest|