Recruit Status
(Redirected from Recruit)
A Recruit is a member of a Faction or Company that has been accepted within the last 72 hours. Their access and permissions within said faction or company are severely limited in this duration.
Limitations
As a recruit, you will be placed under several restrictions for three days until you are a full member or employee.[1]
Factions
- You will not have access to faction special branch perks, such as Toleration.
Note: once your recruit status ends and you become a full member, you can participate in ongoing wars and chains!
- You cannot be assigned a position, and thus cannot be given permissions, such as access to the armories or Organized Crime management.
Note: a player cannot be made Leader through assignment or trade until their Recruit status has ended.
- You cannot cause respect damage in a Raid, however you can receive damage from the opposing faction.
- You cannot participate in Organized Crimes.
- You cannot contribute towards Faction Challenges.
- A faction member with required permissions will still be able to loan or give you items, weapons, and armor from the faction armory.
- You will not earn the faction any respect for your faction when making attacks.
Companies
- You cannot use any job specials.
- You cannot be trained.
Patch History
Released in Patch list #151
- Added green recruit status variant of the Company icon.
- Changed 3 day company restriction for specials & training to a 72 hour recruit status like factions.
- Added timer to hover-over tooltip of personal Faction Recruit icons
- Released faction positions system
- Added forced 'Recruit' position for 72 hours after joining a faction
- During this initiation period, the member's faction icon will appear in green, and they will see certain restrictions upon joining their new faction:
- Recruits cannot be changed to any other position (I.e. cannot be given permissions).
- Recruits cannot benefit from any of the faction's tree specials.
- Recruits cannot participate in chains (their attacks will not contribute).
- Recruits cannot participate in organised crimes (they cannot be selected during planning).
- Recruits cannot join territory walls.
- Recruits cannot cause any respect damage in raids (but can receive damage as normal).
- Recruits cannot contribute towards score in the upcoming ranked warfare system.
- Recruits cannot achieve War Bonus or the Default x3 Fair Fight bonus.
- After the 72-hour period ends, a Recruit’s position is automatically changed to the faction's default position, and all restrictions are lifted.
References
- ↑ Chedburn, Patch list #151 (21/07/20).
| Part of a series on Factions | |||||||||
| Respect | Chaining · Organized Crimes | ||||||||
| Warring | Territory · Rackets · Raiding · Ranked Warring · Outside Hits | ||||||||
| Management | Upgrades · Recruit Status | ||||||||