Potential Weapon Bonus

These were bonuses suggested years ago by Chedburn as potential bonuses. Now that advanced weapons and armor have been officially released, this list has been removed from the Weapon Bonus page and simply remains here for posterity.

Potential Future Bonuses

The following bonuses have been suggested by Chedburn as potential future bonuses as part of weapons caches. As of yet none have been released.[1]

Potential Future Bonuses
Bonus Information
Stun Chance of opponent missing next turn.
Critical Rate Increases critical hit rate
Strength Passively increases strength while using weapon
Speed Passively increases speed while using weapon
Ignore Armor Chance of ignoring armor
Critical Damage Increases critical hit damage
Hospital Time Increases opponent hospital time
Comeback Damage increase while under 1/4 life
Plunder Increases money mugged if weapon is used on final hit
Deadly Blow Chance of huge critical hit
Experience Increases experience gain if used for final hit
Warlord Increases respect gain if used for final hit
Masterful A further additional damage and accuracy bonus
Powerful A further additional damage bonus
Accurate A further additional accuracy bonus.
Fury Chance of a double action turn
Paralyze Chance of adding 'Paralyzed' effect to target which includes a high chance of missing future turns
Frenzy Damage & accuracy increases with every successful hit
Suppression Chance of adding 'Suppressed' effect to all opponents (chance of missing future turns)
Bleed Chance of adding 'Bleed' effect to target which causes additional damage on every turn
Conservative Reduces the amount of rounds used per turn (clips will last longer)
Eviscerate Chance of adding 'Eviscerated' effect to target which increases future damage received by 25%
Execute Removes all remaining life on a target below X% life (Non NPC only)
Assassinate Increased damage on first turn with weapon (if hit was successful)
Finale Damage increases by X% for every hit during the fight with a different weapon (resets upon use)
Focus Increases accuracy by X% for every missed hit (caps at 25 misses)
Motivation Chance of adding 'Motivated' effect to you which increases stats by 10% (Stacks)
Bloodlust Increases life by X% of damage taken from opponent while using the weapon


References