Energy/Patch History

Patch list #262 : 25/10/22
  • Added upper cap of 100 special refills so no more can be received above this via inactivity going forwards.
  • Added use limit of 100 special energy refills per week to mitigate unfair advantage during timed events.
Patch list #167 : 10/11/20
  • Changed inactive free refills maximum credit quantity from 250 to 100.
Patch list #146 : 16/06/20
  • Changed energy/nerve/happy/life bars timer logic in the sidebar to use absolute times.
Patch list #139 : 28/04/20
  • Changed Energy Refills via Faction to require all Special Refills to be used first (to dissuade hoarding).
Patch list #1 : 20/06/17
  • Inactive refills credited at once cap reduced from 1,000 (previously unreachable) to 250
  • Inactive refill crediting added to activity log